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(P16) Parallel realistic visualization of particle based fluid (Computer Animation and Social Agents (CASA 2021)) View |
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Particle-based Liquid Control using Animation Templates (Arnaud Schoentgen) View |
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Detail-Preserving Explicit Mesh Projection and Topology Matching for Particle-Based Fluid (Eric Paquette) View |
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Robust turbulence simulation for particle-based fluids using the Rankine vortex model (CGI 2020) View |
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A case study on SYCL productivity with a realtime 3D fluid simulation miniapp (CodeplaySoftware) View |
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(P14) Render based Factorization for Additive Light Field Display (Computer Animation and Social Agents (CASA 2021)) View |
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(P08) Bas relief Layout Arrangement via Automatic Method Optimization (Computer Animation and Social Agents (CASA 2021)) View |
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The Power Particle-In-Cell Method (Ziyin Qu) View |
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